![]() ![]() CC 4.1 gives the most flexibility to upscale and downscale characters using CC bases or auto-rigged from static meshes. ![]() Re-rigging for different levels of detail.ĬHARACTER SCALABILITY – ONE CHARACTER, MULTIPLE APPLICATIONSĬhoose to export subdivided characters for high-quality rendering or decimate meshes to optimize for mobile apps and crowd simulation.Handle atypical models with bone masking.Skin weight editing for perfected joint movements.Rig selected mesh and auto-attach hard surface items.Skin weights can further be refined and skeletons restructured to accommodate any level of complexity. Hard surfaces can stay stiff while rigged to the skeleton. Character Creator 4.1 Update Highlights ADVANCED AUTO RIG – TURN STATIC MODELS INTO LIVING CHARACTERSīuilt-in AccuRIG technology auto-rigs humanoid characters and provides critical functions to cope with complicated multi-mesh geometries.
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